Mathias Gabriel

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   Cosmic Dawn  /  Legend of Turbohen  /  ScatterCrowdAI  /  9th Circle

Cosmic Dawn is a retro flavoured, singleplayer fps featuring fast paced combat with a wide variety of weapons and distinct enemies. Game modes include a single player campaign, wave-based endless survival, speedrun and a procedural level generator. The project aspires to capture the magic of 90’s shooters, while adding to the mix competitive play via leaderboards, difficulty-tiered highscores and potentially (given the time and budget) cooperative multiplayer. It’s being developed using the Unity engine and is set to release via Steam in early access mid 2022. 

The content below does not represent the final state of the game but rather snapshots taken during different stages of development.

All art assets and code is my own.