Mathias Gabriel

contact:  swimclubdunk@gmail.com
  Games  /  2d Art  /  3d Art  /  Shadergraph  /  About

I’m a developer and artist working in games, primarily using the Unity engine. I have experience prototyping, developing and implementing a wide variety of game mechanics, profiling and optimising as well as rendering pipeline customisation and creating shaders.
I greatly enjoy designing elegant systems, engaging AI behaviors and everything to do with emergent gameplay. 

I’m always interested in potential collaboration or freelance opportunities.

 

Contact:   swimclubdunk@gmail.com

Twitter:   twitter.com/swimclubdunk

ArtStation:   artstation.com/matgabriel

Itch.io:   swimclubdunk.itch.io/

GitHub:   github.com/swimclubdunk